A large portion of the profession is focused on providing support to Creature Handler through player-crafted pets and the crafting of other pet-related items. Bio-Engineers are required to assemble DNA templates in order to craft pets and a large part of the profession involves gathering DNA samples from many different creatures. The rest is based on crafting components which can be used to enhance items crafted by other professions. The profession also has the role of producing instant stimpacks which may be used by players to heal health during combat. Playstyles for Bio-Engineer vary greatly due to the wide scope of the profession and incorporate both combat and non-combat.
This profession requires 135 skill points to master, 72 of which go towards prerequisites.
XP requirements to master, including prerequisites:
- 530,500 Medicine Crafting XP (granted for crafting items in Medic and Bio-Engineer)
- 91,000 Scouting XP (granted for harvesting resources from creatures and masking scent)
- 170,000 DNA Sampling XP (granted for sampling DNA)
- Medical Assembly
- Medical Experimentation
- DNA Harvesting