Twi'leks have natural extra energy, and thus are very suited as entertainers and combat professions that have heavy action specials. While there have been Twi'lek Jedi, not many are known to exist at this



  • Health:  +0
  • Strength:  +0
  • Constitution:  +250
  • Action:  +250
  • Quickness:  +300
  • Stamina:  +0
  • Mind:  +100
  • Focus:  +0
  • Willpower:  +0

Twi'lek Species Features

  • Wound Healing (Dancing):  +15
  • Wound Healing (Music):  +5
  • Battle Fatigue (Dancing):  +15
  • Battle Fatigue (Music):  +5

Twi'leks are tall, thin humanoids with skin pigment that spans a rainbow of colors. . Their distinctive features included colorful skin, which varied in pigment from individual to individual, and a pair of shapely prehensile tentacles that grew from the base of their skulls. The tentacles, called "brain-tails", "lekku", "tchun-tchin", or "head-tails" were advanced organs used for communication and cognitive functions. Twi'leks possessed a fairly standard humanoid vocal structure and were capable of learning most alien languages; however, they usually preferred their native language of Ryl, which incorporated subtle movement of the lekku. When they wished, they could even communicate in complete secrecy using their versatile brain-tails.

In the waning years of the Republic, the Twi'lek homeworld of Ryloth was represented in the Galactic Senate by the corpulent blue-skinned politician Orn Free Taa. Even a politician of high office was not above flaunting a pair of lovely Twi'lek aides as a sign of influence and wealth.

Twi'leks are omnivorous, eating cultivated molds and fungi, as well as meat from bovine animals called rycrits. They have a sly disposition of patience and adaptability. As the Twi'leks learned from evolving through the harsh storms of their world, strength does not always come from confrontation. Often, as a Twi'lek proverb says, "one cannot defeat a heat storm, one must ride it."

The Twi'leks have developed an industrial-level technology, with windmills and turbines providing power to their homes and industries carved into the Ryloth mountains. Each city complex is autonomous, and governed by a head-clan. Having no native space-faring technology, the Twi'leks instead rely upon neighboring systems, pirates, smugglers, and merchants for their contact with the galaxy.

The planet Ryloth provides the galaxy with ryll, a powerfully addictive recreational substance and mineral. Twi'leks have adapted to the criminal attention brought to their world by selling their own people into slavery. This way, the Twi'leks have something to give the criminals, and still retain control of the ryll mines. Unfortunately many Twi'leks, mostly female, bear the brunt of this despicable trade-off.

During the Galactic Civil War, the Twi'leks remained neutral, not wanting to become involved in the struggle. They viewed the Rebel Alliance and the Empire as two heat storms that would eventually dissipate. Only after the storm had cleared, could the opportunist Twi'leks emerge and prosper.